Trapping refers to how much overprinting colors overlap to eliminate white lines between colors in printing. Trapping digital files are used for compensating for misregristration on the printing press by printing small areas of overlapping color.
Dry trapping is printing wet ink over dry ink.
Wet trapping is printing wet ink over previously printed ink.
The paper or plate applying the ink may shift. It may be 1mm shift but this can throw off your design enough to be noticed depending on the product you are printing.
When will you use trapping?
When you are printing 2 diffenent colors that overlap they "knockout". They will not print on top of each other. Knockouts may require trapping so there are no color gaps or white spaces where they are not suppose to be on your final product. When using trapping you also need to know how to set the trap depending on the number of overlapping objects, imported images, and the use of gradient fills need to be taken into consideration
There is manual trapping in Adobe Illustrator. You can create simple manual traps by applying outlines (overprinting strokes) to objects or use a plug-in that applies the appropriate trap
There is also built in trapping in Quark X-Press, Adobe PageMaker and Adobe InDesign
If trapping is necessary you can talk to your printer about their recommendations. Printing companies also have dedicated trapping software like TrapWise and Trapper.
Color is the perceptual characteristic of light described by color. Colors can be mixed in any color ink you like, you will just be charged for the cost of the special ink. An additional color used in your design is called a flat color, match color or most commonly the spot color. PANTONE MATCHING SYSTEM (PMS): The pantone matching system is an industry-standard with a collection of over 1000 colors that printers use. The easiest way to specify a color to the printer is to give the Pantone number. CMYK: Cyan, Magenta, Yellow, Black. CMYK is a subtractive color model used in color printing, and works through light absorption. RGB: is another system of defining color. Comes from three primary colors, Red, Green and Blue. RGB is commonly used for the display of colors on a television or computer's moniter. Each pixel on the screen can be represented in the computer or interface hardware (eg. a graphics card) as values for red, green and blue. These values are converted into i...
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